![]() ![]() I finished my first character at level 53, maxing Wisdom, delaying using the 2 level bonuses until late in the game and doing a bit of resurrecting. However, since experience goes down as your level increases compared to your opponent, I doubt you could get much higher than mid fifties for level. I'm not sure which opponents give the most experience. In the download version of DD you have to meet the skill's level requirement to read a book, but in the disk version you can learn skills early. I maxed Resurrect with purchased skill books. If combined on the ground, the hay is no longer movable, but you can put one near each of your favourite merchants or most used teleporter pads. Alternately, you can combine 2 bundles of straw in your inventory (or a container) to make a hay bed to sleep in. There is a portable bed in a house a bit north of the cursed abbey. Once you get your stats up a bit, restoration potions work better than individual health or mana potions. I wonder what could be the typical "max" level attainable through this method? What about other enemies that yield even more experience and can be resurrected and slain repeatedly? Trolls give a lot of experience, about 20,000 when around level 18. You also get a lot of loot in the process as well. ![]() Then you can just use a bed (or spend a lot of money and/or time on potions) to regain mana. Then you can repeat the experience farming, ensuring about 5 or so are resurrected before you leave the area so they will always be there for farming. Therefore, you can put a lot of points in to Intelligence to have a bunch of mana (I have 75 points on a survivor, netting 300 Mana total). By the time you get to these trolls you should be about level 17 or 18 (level 16 is required for the Resurrect skill unless you find a book, for which I don't know if one exists for this skill). Kill them with scorpions, resurrect them all, walk in the entrance then back out and the trolls will be hostile again. The trick is to keep about five trolls outside the entrance to the Dwarven halls on the west edge of the map (north entrance), but a little distance from the entrance. That way I am close to a teleporter pad to go to Ars Magicana (Rivertown) to sell things and stock up. Then I figured I'd just set a Teleporter Stone at the orc camp just south-east of the Aleroth teleporter which has a bed. I was going to use them in the Dark Forest, along with the Resurrect Skill and Steel Scorpions to kill of trolls over and over outside the Dwarven halls on the west edge of the map. ![]() The reason I was considering pickpocketing was to collect a lot of magic potions for replenishing mana. A lot of this game seems completely inbalanced and partly broken. I guess I can compile a list of which NPCs pickpocketing works for. It won't work in or around Rivertown, either. So I then tried it on Lanilor, who practically told me to go to Hell. He likes me a good bit for the Drudanae herbs I gave him. Just be sure to have a character talk to the NPC you intend to steal from to prevent them moving or noticing the theft until you're safely away.Well, I got it to work on George in Aleroth. You can still pickpocket a target multiple times if you use different characters to do so, as well as using hirable mercs after Act 1. Don't ever try to increase the stack size above what the game defaults to unless you intend to fail. Note that items that will exceed that limit darken in the inventory and stackables will automatically attempt to steal the maximum your skill will allow. If you attempt to steal anything above these limits the NPC will notice immediately and you'll be in a bit of trouble. This also obviously limits the total gold you can steal to that of the value limit. So if you can only steal 3 pounds of gear and/or a total of 800 gold, you won't be able to steal a shield that weighs 5 or that staff that is valued at 900. Your Thievery skill determines the total weight of stolen items you can pick from your target as well as the total gold value of those items. Also note that you must not be seen by both the NPC you're pickpocketing and any other NPC in the area.Īs for the bars at the bottom, one indicates weight and the lower one indicates value. This generally means that you are better off holding back until you have nearly left a region before doing the pickpocketing in order to maximize your potential thievery skill and the rewards it'll offer you. So if you have already done so, you need a different character with thievery. First off, you can only pickpocket an NPC once per character. ![]()
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